Starsector save editor. 95. Starsector save editor

 
95Starsector save editor  Mods are listed in alphabetical order within their

1 (released 2014-08-28) Version 1. You just need to get rid of the file extension at the end. If you do happen to be running either of those mods, there are alternatives to them: TakeNoPrisoners and Exiled Space, both which can be found at the starsector unnofficial discord. Open the XML that matches your character name, and press CTRL-F and type in the exact number of credits you had. ) open the game and load or create a new game. Check starsector. I'm wondering if there's some way I can continue playing this save or if I have to go back a few hours to an older save. Notepad++ really isn't suitable for editing Starsector's csv files, unlike something like the CK2 csv files, which are essentially glorified lang files. editor version 2. Dynamic Ship Generation. First, use the Create Save Game Object node to create an object based on your SaveGame class. You could increase the storyPointsPerLevel to get them faster, it's a lot less complicated. For the last 200 cycles (years), humanity is losing control and is desperately trying to save what’s left. I've done that to edit the ships with restricted hullmods ( cough, angry ziggy, cough ), I expect it would work for copying over too. 3 (which fixes the serialization issue), at which point it should load okay and you can upgrade Starsector back up to the most recent version. hit Ctrl+F to open up the search function 3. png file to render a ship, so you can't change the skin of a ship in game. Scan through until you find this number. 1a. Requirements. Colonies make money from population and from exports. Because if it's just the save breaking, starsector keeps a backup of each save. There's also almost always a stripe of free space between the core worlds and the outer rim. fs. 91, or had, say, Nexerelin, and your laptop is version 0. All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. Lets you have as many officers on the bench as you want. Really can let you min/max your officers. 1a] Jackundor’s Advanced Arms v0. It was then at commented and. ] manner, check the default value for reference. You can make a new save, open it with notepad, and copy over the ships from your previous save. ago. Major features include: - a file system that allows for the building and spawning of custom fleets with no code required. 7. Force the reputation to be at a certain level before applying the change. 1. I took the liberty of making a very rough jar for those who don't want to compile this for themselves. 95a Reduced fuel use to 6/ly (was: 10). Performance or battery save mode. json with the updated format; Added a game-breaking, modded Adversary system to customStarSystems. Open the planets tab. 0</maxCapacity> <spaceUsed>X. Put it in the new computer. TV-Y7. Mods that add in a solar system with a new faction maybe depends on the mod. Starsector는 스팀에 입점하지 않았으므로 스팀 창작마당은 없으며, 대부분의 모드는 포럼에서 직접 받아서 mods 폴더에 압축 해제하고 런처의 mods 메뉴 내에서 체크하여 적용해야 한다. Look for <id>player<id> Under this section scroll and find the known blueprints and known weapons ones. Just wanted to share this horrid thing with someone. 0 The nature of the crashes mentioned in the post above are erratic and crash randomly. 9. 3. It might be a issue there. When I design ship loadouts I rather have access to everything for the design. Make sure you set the Save Game Class input pin's dropdown to the class you've created, which is MySaveGame in this example. New alpha testing here. MediaAdd a Comment. This utility enables users to reposition Lara anywhere in any level. ago. Plenty of threads that discuss good seeds. hullmods. search for "fleetpoints" 4. especially because it has a built-in single track audio editor. 0-pre-alpha-2 to v2. a small guide to Editing items in savegames. 0. 1a is now out! This is a . Download: Savegame Editor (450 KB) Paul Walton's Position Editor. add a line to csv file. « Reply #1 on: January 26, 2013, 06:53:01 AM » Assuming you are using Windows (and I've never personally done this): 1. The Plasma Jets ship system allows it to gain massive speed to either attack or retreat. it is literally just the normal version of the game, the sseth man just gives you his registration code so you won't have to buy your own, since registration codes are infinitely reusable. Vortex support for Starsector v0. If nothing helps, make a post on the Bug Reports & Support. The next day the save copy was gone and only my last save copy showed. Turn off your Deck. That aside, the addition of Story Points means that you don't need to save scum to avoid failure. Dev Mode: Enables the Variant Editor feature from the main menu. Due to the skill system changes, skill. A save editor is a software tool that allows you to modify every aspect of your game save files without losing any data. Dev (Developer) Mode is used to enable some options or features that are useful for development or modding. That is the only thing I can think of at the moment. one that allows custom searches through editing a CSV file. 51 and the elimination of weapons on the ships you buy, this has a reduced role. csv This requires a spreadsheet editor like Excel to open, and you may want to create a copy incase anything messes up Find the ship you wish to edit the data of On column 29, change the value to your desired cargo hold size for that ship (the column is labeled cargo at the top) Save the fileI figured this out. There are a lot of dependencies in the save file, such as the market (station), nascent gravity well, some ibb/high-value-bounty missions, etc. Little bit of commerse rading to start out and a few hours in I pick up a Scarab class Heavy Frigate affectionately known as TTS Geb. Then find the id of the condition follow up with removecondition [id] That works if it is a condition mind you. ahk script then load back into Starsector. Most of these are copy-pasted from Wisp's post on the Starsector Discord, with links and some additional ones from me. variant files in respective folders with different names (batbarge. 51a) - string editing is made faster for values that are enums; instead of typing them, use arrow left/right to choose a value from the list of acceptable values. Also look into expanding the Ram usage of Starsector or making it run on Java 8, there's some YouTube tutorials and on this subreddit + Starsector forum. Your mod has created a new shepherd. But once you know what you are doing, the tension of Ironmode calls. 6. Fury is D tier, Champion is C tier. Get the Console Commands mod by LazyWizard. Guide att Reddit Admiral Posts: 1406 Re: Editing Save files. 4, so if you're working with skins or battlestations you may find it vaguely helpful (even though it's unfinished). Memory: 3GB system RAM. Hold the volume up (+) 3. 95. Yup, save file compression is turned on via settings. Especially if you're using an editor that knows how to highlight markups. you can edit the game files of the system itself adding a gate and such It might actually be faster with that turned off, especially if you've got an SSD, since disk writes are cheap and compressing a large savefile is less so. The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding -- a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. variant) tried adding it to a mission and the game crashes at the loading screen. Re: [0. It should be displaying a splash screen if newly installed. Diralia29 • 2 yr. They can be scuttled for the same resources as a more expensive frigate. Allocate more memory to Starsector by changing the -xms and -xmx values in 'vmparams' (recommended to be at least 2048m for Starsector+, up to 4096m if Nexerelin and a huge number of factions are also enabled). fs. Step 3: Get jump scared for ur transponder off when its clearly fucking on since u jumped in. If you have troubles because default OS setting hide file extensions and you don't know how to change it, check this article . The Starsector game engine will search for all pertinent files on game load and then collate them into a single unified data structure, very similar to various merge behaviors on repositories. Instructions. -Dcom. the field is updated immediately. However, given its generous OP pool, it's easy to address both of these issues, even without S-modding. nah if its your first playthrough getting the feel of the game save scumming is fine. Add a Comment. Removes. Ship Catalogue / Variant Editor (SCVE) v1. An example - a mod that changes ships animations and adds some new visual effects. Well, you can't*, the game uses a predefined ship. An offshoot of SirBitesalot's CyberCAT, an in-development save editor. Copy the files over. So when you go and grab a ship you should press f and go into the fleet screen and stop all repairs in the top left. There is "More Officer Skills" Mod but it's practically unuseable, because the engine limitation that Starsector have, it's gonna call that mod every time you open an UI, so it's basicly make your game stutter about 3-6 second when you do everything that open an UI like opening Map or Colonies Menu. Starsector! Join thousands of players in a. Alright. A perfectly disposable ship. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. You could use. 8. Re: [0. json First make a backup. Then just delete what you don't like from there. it does have the shard spawner hull mod removed, so when it dies it will not spawn new ships like usual there is no way around that. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. a small guide to Editing items in savegames. If you want to directly edit a . The Legion is a low tech capital-sized battlecarrier fielded by the Hegemony. Costs on average 0. If you find yourself unable to save, you probably don't have write access to that folder. starfarer. About Starsector. A barebones compatability patch to make sure the mod does not crash on startup or (fingers crossed) during play for reasons related to the Starsector 0. Can't even find it. EMP Barrage. they are generated when you interact and salvage the entity, which is way, way after other loot is generated (as you said, at sector generation). well first click on a slot you want to save the fit to, the 4 spaces on the left. Its pretty much just the above minus anything to do with the UAF, Iron Shell, Scalartech, and the Gas Station manager mod. Sector Loadouts is the place to quickly create and share your favorite loadouts for Starsector. Aside from this mechanical role, this also offers the player more roleplaying opportunities, and the feeling of developing a personal connection with someone in the game world. "maxShipsInFleet":30, Increase the number. json and change the setting "altMouseMoveToMassTransfer" to true. Make playstyle-altering choices using a revamped skill. If the user presses a button, then a new weapon slot will be created at (35,-10) with an angle of -90. I made sure to save with no extension. Mods that add new weapons and the likes yes. Starsector doesn't really changes it's performance based on GPU. ago • Edited 3 yr. Contact Basics. 1: if this is even possible. This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. ago. Variants Lib is a library that provides fleet generating and spawning utilities that allows for more control than what is provided with the base game. An action can: Change the reputation by a flat amount. Open the 'vmparams' file and change the allocated memory accordingly. json file in starsector_core/data/config, open it and edit the value which said dev mode = false to. fs. It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. Relatively fragile yet fast, frigates are the cheapest to field and maintain. The ship. 1a] STARSECTOR Ship&Weapon Editor (3. 0. Open the Settings file and change "playerMaxLevel":50, The needed experience after this gets pretty crazy so you would also want to change "xpGainMult":#, to whatever you find necessary. Starsector > Suggestions >. 2b Download: Manual 1 items Last. when i started playing Starsector again with the . Tailor the fleet to the mission: You can pay for storage on any core world with a market (not recommended) or use free storage in a couple of abandoned stations (recommended) and leave ships/assets there safely. Variants Lib v0. Turn off Vsync and change frame rate cap in settings. Any one malefactor might use the premise of a "mod" to introduce keyloggers, and you allow the game. If so then it's just a matter of tracking down the mod, to which you can apply binary to quickly narrow it down. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me. maxtruong-902 • 1 yr. Download Mod. f. AutomatedRepairUnit. The dev said it would be too annoying to have your game paused by an autosave every 10 minutes or so (saving takes time, especially with mods). There are 2 schools of thought on how a Conquest should be used. Go into Starsector, and your mods folder should be there. Crew with equipped Heavy Marine EVA armour and a weapon. 5. You'll still need an AI core for your ships, but the CR penalty should be gone (and you get free automated repair unit too!) Starsector version 0. tempest_Attack medusa_Attack paragon_Elite apogee_Balanced venture_Balanced onslaught_Elite astral_Elite conquest_Elite odyssey_Balanced Now. 5) Works wonderfully, many thanks! One thing I might suggest for weapon slots (and in the future, engine slots) is having the ability to mirror them. He means how if you enter a colony that was conquered, say Tri Tach took it. 95a. The online save editor is the ultimate tool for customizing your favorite games. What you need to do is install the version of Starsector you were on when you made the save, load up the game but with Captain's Log 0. This will create a text file. ship file correctly defines a whole ship, you can use the 'replace' command in your mod_info. campaign. Download (0. Save compatable, HOWEVER some OP costs have changed so your ships may be over/under on existing saves v0. Each save_ folder corresponds to a. 4. I will go troug. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. The person who sends you there says that you can repair them for free in the station. 7. It falls closest to the genres of 4X strategy and RTS; but, neither of them are really representative of the game’s scope and possibilities. Re: Trylobot's ship editor (2. Some do, some don't, it's personal preference. They are unlocked by spending Skill Points, which are earned upon leveling up, up to a maximum of 15 for the player and from 5 to 7 for officers. Pick them up after. Then go to Program Files (x86), then Fractal Softworks. 0</maxFuel> <maxPersonnel>X. Instead, use the Console Commands mod to edit your save (this mod can be safely added to/removed from an active save). . Change the numbers at the end of the lines to what you want. 1. 0. A powerful epitome of High Tech playstyles in a player's hands and a. macOS: Control-click the Starsector icon in your Applications folder and choose Show Package Contents. Due to the skill system changes, skill. Starsector version 0. Add a couple extra zeros, and save the file. Make sure you set the Save Game Class input pin's dropdown to the class you've created, which is MySaveGame in this example. You'll still need an AI core for your ships, but the CR penalty should be gone (and you get free automated repair unit too!)The Conquest is a fast and agile battle-cruiser that sacrifices defense for mobility. If you have an Nvidia graphics card and its a recent one it should come with a program called "Shadowplay" the program's main feature is capturing short clips from games so you can save all your favourite highlight moments. json. Check out the modding section of the official forum, there are. A powerful epitome of High Tech playstyles in a. I've created my own mod manager called SMOL (google it, probably against the rules to advertise it here) that has a number of tools specifically for Starsector. Thanks for the reply! I kinda figured it had to be either licensing or file size. download. 2. It also includes endgame methods for. Then search for that exactly, and hit ">>" ("next"), it should jump to the relevant jump point entry and that just happens to be in the star system you just searched for. paths. The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things. Open comment sort options. Simply point it at your install directory, and it will pull up a list of all your mods, as well as any information included with them. The skilled up mod, does this also. I don't know what's causing your crash, but this is a way to move and to possibly test what the problem is. Starsector uses a comma delimited format, please ensure that your editor of choice is configured for that and not one of the other CSV formats. Intellij IDE can view class files if you import them into a project, or you can use a standalone viewer like JD-GUI . 96a This mod will warn you when you haven't saved in a while, and give a short description of how much has happened since your last save. Starsector version 0. 7a RC1) ship variants will no longer assign DECORATIVE, SYSTEM or LAUNCH_BAY weapons; Assets 3. 2. You can ally with or antagonize different factions, or create your own faction. You'll lose whatever progress you made between saves, but it's better than losing everything. json: "compressSaveGameData":true. Ships. 6. ship and . It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. I think there’s just a memory leak which is. Look for settings. Not some godlike being with the ability to field a massive ship with every desirable hull-mod possible, who can disappear out of every fight, fix or save every ship if he wants. This editor has been on my pc for quite some time before it was deemed a threat. ship catalogue/ Variant Editor 1. i think i don't have notepad You need to edit your save file for this. Right that is what I'm looking for a system that can be self sustaining and not rng dependant. Extra System Reloaded (or as it is now known, Exotica Technologies) does not affect drops of colony items or any other mod's drops. Re: Seeds and such. Saving takes forever. it should contain: If you move the first two somewhere, and then remove the . jar file. 0. 1 / 2. Evolution (whitelisting ships to allow the mod use). If you’re lazy and don’t care about the file. r/starsector. CampaignGameManager - Saving progress: 1. 2 Large missile weapons, with either fragmentation or High Explosive warheads. bat" and enter. Dev mode can be activated by editing settings. This is advice from an older gamer (36). Change planet and colony descriptions with an in-game interface. 45 minutes ago · Editor's Pick A Simple, Leisure-Focused. Hyperion, and all phase ships not already in F tier are -1 tier if piloted by the AI. impl. - can now open, edit and save *. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. This mod adds a developer's console to Starsector that can be summoned with control+backspace. ship file and a ship_data. Few mods add them that aren’t controlled by a faction. To install Starsector mods, follow these steps: Download the mod file from a trusted website, such as the Starsector forum or Nexus Mods. Instal console command mod while looking at your moon colony press control+backspace type removedcondition highgravity. not necessarily a bad thing at all since replayability in a game is very important. Step 4: get 2 sp actions that mean nothing, so they take literally all ur money u have on urself. Removed soft fleet size limit. Increases the amount of max zoom out to very large degree, both in campaign layer and in combat. So it really depends on the type of mod and most mod authors will list. Bitbucket. 9. v1. In general, transient mods are ones that do not affect savefiles and so you can safely remove it and nothing will happen. You could ask them how they did it/for advice. open command prompt (Windows-R, type in cmd. Items you can give yourself via the console command mod. You will encounter unique events when salvaging derelict entities, three additional types of discoverable stations, a new superstructure, campaign layer artillery. The goal is to give you lots of meaningful choices in a malleable world. Version 3. Starsector 0. "C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\data\config". Then just delete what you don't like from there. 16 comments. If it does crash then further divide the current mod list into halves. hullmods. 99 at Chewy (Save $30) Chewy is offering up to 50% off during its Black. Expanded portrait availability to vanilla factions. Factions will wage war against each other and try to conquer their enemies. . These ships can also be broken down into three major tech levels: Low Tech, Midline, and High Tech . 1 day ago · Best Black Friday boot sales. i actually did it! i was too lazy to actually learn how to build a mod so i copied the data file. It’s $15. The high flux capacity should be utilized to defend itself as it cannot easily tank unshielded damage. On Linux, it's in the starsector directory. Also if you’re manually controlling a group you will override the auto firing so you should always control another group like a group with no weapons. Which makes the math behind it a little weird. Let's take a look at Starsector's Virtual Memory Parameters (vmparams) and go over how to fix some nasty RAM errors that can show up once you start modding t. It’s deep and complicated, has a lot to offer, and may very well suck you. (Like n++) I edit saves semi-regularly to give my ships names that otherwise wouldn't fit in the box. Allocate more ram in vmparam. Find the line that starts with "Automated Ship" In that line, replace com. Starsector Mod Manager is a standalone application that runs on Windows, Linux and (hopefully) macOS, that can help you manage your mod setup for Starsector. 0b:-ONLY save compatible with 0. - Save and load presets for your character's appearance. The Aurora is a reasonably rare, aggressive platform that is justifiably terrifying burning towards targets. Tentative support for Industrial. ship and batbarge_Broadside. Frigates are the first size of ship. Basic bitch Champion: 2 HVDs, 1 HIL, 1 Squall, rest is just PD. This mod lets the player make and fly the tesseract. If you put modded ships in there, you need to add their ship ids to the whitelist. Removed extra skill point scaling. Bearpaw: Up to 30% off full-price styles and up to 60% off sale styles. "maxShipsInFleet":30, Increase the number of. Combat Chatter Mod. Type "GoTo <System name>". Consider the extra story points used in this method as the cost, since you s mods are sort of supposed to be final. DSW:. Open that sucker in a text editor like Notepad. (My planet's name is Valor in the Tartarus star system, so I did find searches for those names) 4) In either case, you want to edit the "r" value. -organized as [hullmodID1, modifier1, hullmodID2, modifier2. Brilliants are A tier, Scintilla are B. 2. the save reminder mod is a blessing for this game, starsector is too much consuming in term of time. Fractal Softworks' Starsector (formerly Starfarer) is a top-down space combat game. The sort of contacts the player develops, then, is the way the player tells the game what they’re interested in, which the game can then deliver. The game is currently under heavy development, and many planned features are not yet implemented - however, the planned gameplay for Starsector goes above and. Has a 100% hazard Terran Eccentric world with Rich farmland, common ore, and common organics about 29ly from the core, but between free port, a fullerene spool, a megaport, and waystation, the colony has about 150% accessibility. 1a] STARSECTOR Ship&Weapon Editor (v2. Re: Looking at the Starsector fuel & supply economy. If IntelliJ is already open to a project, navigate to File - Close Project to return to the splash screen. campaign. This person had the same issue and said that restarting the game fixed it. Click on it. <credits> <value>0. The product of multiple mentions. Recommended for people with 8 GB of System RAM or more. Other than allocating more RAM, it's a good pratice to stop every few hours, save, exit Starsector. Memory Leaks are like Car Oil. Take a good look at uninhabited planets in the core worlds and pick a few that are good enough. Open the save in notepad++, search for the planet name. As stated before, Vanilla does not leak memory, and most good mods do not either. csv and in addition corresponding entries in the wing data. starfarer. . Face new endgame enemies and acquire their technology, including new weapons and a unique capital-class ship. Guidelines to Modding. There are two methods to do this. Simple in theory, but there’s enough people out there that you’d run into every possible scenario. 1 release, meaning it’s focused on polish, bugfixing, and quality-of-life improvements – but more than the normal share of new features and sweeping changes have found their way into this one, as well!. This is installed just like any regular mod.